Other Projects

 

Prototype app design

This design was created as an imaginary UX & UI case. BeautyBox service allows users for subscribing to different monthly beauty and skincare product boxes. The idea that the user wants to do everything should be possible from and within the app - no need to leave it. Three sections are included in the current version of the prototype - home, points&rewards and user profile. Each has its own, unique feel while still following the same design guidelines.

CGI Composite Image

One of my most ambitious computer graphics projects. Over 4 months, I designed 3D models, shaders and materials used in this picture. I set up lights to blend CG imagery with a real-world background as realistically as possible. Furthermore, I used ray-traced shadows to increase the believability of the final image. All that was rendered using Arnold Renderer to create the best possible outcome.

 

 

MY VIDEO GAME - CANDLELIGHT

GAME BASED ON HELPING OTHERS BY SHARING PART OF YOURSELF. INNOVATIVE AND TRANSFORMATIVE 2D PLATFORMER. DESIGNED BY HAND. PROGRAMMED FROM SCRATCH.

 

CandleLight Teaser Trailer

In-game screenshot

 

CandleLight originated as a student project. When asked to develop “a game for a change”, I decided to create a 2D game with a transformative and interactive video experience. In this game, your character - candle - takes upon a task to bring light to the world and help other candles by sharing a part of herself with them. I programme many of the core mechanics and concept, design, level design, and reporting in the project. This journey was a real learning experience and time well spent on mastering the previously mentioned skills.

 

CandleLight assets, drawn by hand

Play it yourself!

Buttons redirect to executable files on Google Drive.

 

 

Arduino Projects

 

Pong

In this project, I undertook to incorporate physical components such as OLED display, motion sensor, touch sensor, and other and programme them to produce an independent, fully standalone gaming box. This project was inspired by an old school arcade game Pong. Another aim of this project was to build the device so that the player can compete against the computer and another player. Each player was given different controls such as motion sensor (to control the ball’s speed) or 4x4 keypad (to change paddles’ size) to make the game more exciting and diverse. The box to contain all electronics was done with a laser cutter.

Snake

As my first Arduino project, I decided to recreate the old school Snake game, widely known from arcade machines and Nokia phones. As the main display, I programmed the LED matrix, and the LC display (LCD) was used to give visual feedback to the user and display the score. All electronics were soldered and connected to the microprocessor. The box to contain all components was done using a laser cutting technique.